A man in a dark wool cloak on the shore of a misty Nordic fjord at dusk.

DP Michael Maagaard

Look development,
built on film physics.

Try it free on your own footage
“Beautiful in one click.”
Caleb GonzDP & Colorist
“What once felt impossible for digital image pipelines is now possible.”
Lukas BryantSenior Colorist · Safehouse Post

What this is

An OFX plugin for DaVinci Resolve. Plus a kit of DCTLs — the supporting tools, and pieces of the plugin broken out for any node tree. Plus PowerGrades, so you start from a clean setup.

One installer puts all three where Resolve expects them. macOS and Windows.

DCTLs

OFX

PowerGrades

01 The negative / 13

The negative

Inside the negative.

Start from an authored stock, then go in — the curve, the per-layer response, the dye — and shape it as far as the image needs.

A portrait rendered through an EMBR-built negative: warm skin against a teal background, with large out-of-focus highlights across the frame.The frame
The EMBR Negative panel in DaVinci Resolve: an authored film stock chosen by category, with exposure, push and pull, color response, and further sections for negative contrast, dye crossover and dye saturation.The negative behind it

Built on the Kodak 5213 negative · printed through 2383

The negative you build is a real artifact. Keep it, or hand it to another colorist who runs EMBR and they load it in like any other.

Fair warning: it rewires how you think. The controls are real development decisions in the real order, and once it clicks you stop blindly moving sliders. Every change asks what a lab would ask. You start shooting and exposing with the negative in mind.

02

Halation

Where it belongs, modeled the way it burns into film.

Halation off versus on at 35mm: a drift car in a tunnel, the ceiling light strip and headlights bleeding into the dark
OnOff
↔

DP Michael Maagaard

03

Grain

Not a scan of anyone else's film. The granules are grown per dye layer and take their color from the dye your image actually has, so the grain moves when the negative moves. Here it is against the real thing: one frame on 16mm 200T pushed two stops, degrained clean, then EMBR's grain on that clean base at defaults. Same image, one variable.

Real film grain versus EMBR grain on the identical plate
OnOff
↔
Film grainEMBR grain

DP Lukas Bryant

04

Bleach bypass

Silver retention as a look-building tool, authentic or creative. Crushed blacks and muted color the way the lab did it, or aggressive contrast that holds its color, crunching density instead of bending a curve, at the negative or the print stage.

Bleach bypass (authentic) off versus on
OnOff
↔

DP Hudson Mendoza

05

Cast & Crossover

One hue everywhere is a cast. Hue that turns with tone is crossover, shadows drifting one way, highlights the other, the way coupled layers actually lean. View Curves draws it on the frame, so you see exactly what you dialed.

A graded frame with the View Curves overlay drawn on it: the red, green, and blue channel curves separating at the toe and shoulder, showing the crossover.

DP Christopher Murphy

06

Palette

Every hue in the frame pulled toward one scheme. Skin holds. No seams.

Palette harmonizer off versus on
OnOff
↔

DP Hudson Mendoza

07

Pro Mist

A thin veil lifted off the whole frame. The exact weight, set per shot, not whatever glass you loaded.

Pro Mist · 100%
Pro Mist100%

DP Christopher Murphy

08

Petzval Lens

Cat-eye bokeh at the edges, oriented around the frame, with the field curving behind it — strongest where the light is brightest.

A woman standing in a lake, framed through foliage, the edges swirling around her.

DP + Colorist Caleb Gonz · Dir. Jack Revell

09

Film texture

Softness isn’t lost detail. Sharpness, resolution, and acutance are three different things, modeled apart.

EMBRPress and drag to inspect

The Lioness · DP Sam Newton

10

Film gate

The perf punched where 8mm actually punches it, light blooming through it, the neighbor frames riding above and below. Show the whole strip or keep your frame; either way, every piece of it is yours to dial.

An 8mm frame in the film gate: the sprocket perforation with light blooming through it, rounded gate corners, and neighboring frames visible above and below.

11

Balance

Per-clip balance before the film starts. It reads skin to find true white, then seats exposure and contrast. And every view you need to nail it.

The EMBR view: The balanced output
BalancedSource
↔
The EMBR view: Exposure in film stopsThe EMBR view: The tint, read from skin toneThe EMBR view: Anchor your pivot. Then set contrastExposure in film stops

Exposure read in film stops, with skin as its own band. Meter the frame like a negative before you grade.

12

Gauge

The same frame at 8, 16 and 35mm. Grain and optical texture scale with the gauge, not just bigger grain.

One node. Your footage. See it for yourself.

Pro $375 · Lite $79 · one-time.

Get EMBROr try it free on your own footage

The full Pro tool, watermarked until it’s yours. No card.

Author’s note

  1. Repeatable grading isn’t applying the same look every time. It’s knowing where each decision belongs.

  2. The image should move like light: scene, lens, negative, print. When that order is wrong, halation pastes on, grain floats, and texture goes thin. That’s structure, not taste.

  3. Sometimes realism requires breaking that structure. EMBR knows where, and makes it land the same way, every time.

  4. EMBR carries the science. The physics, the order, the discipline: handled, and still yours to bend. Everything left in your hands is creative. The image and the intent stay yours.

    — JVKE

The full index

Everything in the box.

You just watched a few of these work. The rest ship in the same tool. One pipeline, nothing else to buy.

The lens

  • Pro MistContinuous filter weight. The exact grade per shot, not the glass you happened to load.
  • Chromatic AberrationA real wavelength ramp across the frame, not a red-blue channel split.
  • VignetteLens falloff the film toe renders, never a painted edge.
  • Petzval LensThe old-glass swirl at the edge of the frame.

The negative

  • Film Stocks24 authored negatives to start from, or build your own from the emulsion up.
  • Print StocksOur own 2383 simulation, derived from published data — plus the EMBR 3282 set: the authored print, Portrait, and Bleach. D65, D60 or D55.
  • Stock LibrarySave the negatives you build. Hand them to another EMBR colorist.
  • Push PullDevelopment, not a contrast slider. Contrast, crossover, and fog move together.
  • HalationRed bleeds off the highlights and nowhere else.
  • IrradiationLight scattering inside the emulsion, per channel.
  • GrainGranules grown per dye layer, colored by the dye that is actually there.
  • Film ResolutionSoftness and acutance as separate physics. Detail rendered, not lost.
  • Film Format8, 16, and 35mm. Everything spatial scales with the gauge.
  • Exposure PreviewFalse color in film stops: shadows, mids, skin, brights, clip.
  • Film SpeedThe emulsion’s ISO. Grain, softness, and halation scale together.

The color

  • BalanceSkin finds the white balance. Exposure seats. Every clip starts neutral.
  • Cast & CrossoverThe stock’s color rendition, shadow through highlight.
  • Film ColorTone-aware chroma: density, highlight wash, the path to white.
  • Bleach BypassSilver retained on the print, with the color held if you want it.
  • PaletteEvery hue pulled toward one scheme. Skin holds.
  • Digital to NegativeYour footage as film density, for any print LUT that expects a negative.

The machine

  • Gate Weave & BreathThe transport’s motion, two decorrelated bands. Never a loop.
  • Dust & SpecksSparse and per-frame, the way a gate collects it.
  • Film GateThe frame edge, true to the perf format.

From the people using it

Caleb Gonz

Caleb Gonz

DP & Colorist

EMBR adapts to my workflow on any project. Music video, documentary, commercial — it helps me quickly create different looks to show clients and get us moving in the right direction.
Christian Carnahan

Christian Carnahan

Head of Production · Bryan Bros Golf

EMBR has been such a treat to work with. Putting out videos weekly means I need to move really fast, and EMBR gives me the tools to create looks for every video faster than any tool I’ve ever used. The flexibility and features are second to none — highly recommend giving it a try.
Lukas Bryant

Lukas Bryant

Senior Colorist · Safehouse Post

EMBR is more than a film emulation tool. It’s an image processing tool, allowing you to hack into the color science in a way that feels photochemical in the artist’s hands. What once felt impossible for digital image pipelines is now possible.
Brennan Fletcher

Brennan Fletcher

Cinematographer · BF Productions

EMBR is unlike any tool I’ve used. Beyond building the exact film look I’m after, the structure of the plugin doesn’t break. I set my anchors and can create any image I imagine. Saving stock looks as my starting point is my favorite feature, and there’s still so much to explore. Best purchase I’ve made in 2026.

One-time purchase

Own it once.

Look development built on film physics. Start from an authored stock, build your own negative — it reads like film, not like a grade.

macOS + Windows (Beta)

Lite and Pro run on macOS. Pro and Lite also run on Windows as a beta — NVIDIA GPUs only, and your license covers both platforms.

EMBR Film FX Lite

The look

The look, for grading your own work. The same EMBR engine, curated to the core of the film pipeline — apply it, shape the stock, own it.

  • The core pipeline — apply it and the image is there
  • Three stocks — EXR 50D, Vision3 200T, Fuji Pro 400H
  • Balance + Hue — the two everyday DCTLs
  • Lite PowerGrade + the per-camera CSTs
  • Upgrade any time — pay the difference, never buy twice

$79

One-time · 1 machine

Get EMBR Lite

EMBR Film FX Pro

First access · 25% off · ends Oct 31

The whole library, all the way open. Push any of the 24 stocks as far as it goes, or build your own from the emulsion up — then everything else film does to the image.

Everything in Lite, plus

  • 24 stocks — the full authored library, every one open to the emulsion
  • Your own negatives — build, save, share as .embrstock
  • The optical side — Petzval swirl and cat-eye bokeh, chromatic aberration, vignette, the full film gate
  • Grain, glass and targeted color — grain shape and dye separation, Pro Mist’s four grades, sky, foliage and skin
  • The rest of the kit — 14 more DCTLs, 3 grading PowerGrades, a second machine

$375

$499

One-time · 2 machines

Get EMBR Pro

Lite hands you the look. Pro opens the negative. The full breakdown →

Running a facility or a team

We license per-machine studio seats, held by the organization.

jake@jvke.us

One-time purchase. Perpetual license, with self-serve seat moves — Lite on 1 machine, Pro on 2. Sold by Juice Pouch Labs LLC. · DaVinci Resolve Studio 18+ · macOS 13+ · Windows (Beta, NVIDIA GPUs).

Kodak, Vision3, Portra, Ektar, and Gold are trademarks of Eastman Kodak Company. EMBR is not affiliated with, authorized by, or endorsed by Kodak. EMBR’s stocks are original emulations derived from published datasheets.

FAQ

No. A preset hides the decisions. EMBR is the order underneath them, the image moving like light from scene to lens to negative to print. Use the finish as-is, pull it apart, or lift single elements into your own grades. You get the destination and the discipline that got there, including the few places that order has to give for the image to feel real. The long answer is written down: how EMBR is built.

One-Time Purchase

EMBR

Authored by JVKE from years of client work and real grading workflows.

Launch Note

EMBR is out. From $79.

Own it once. No subscription.

Get EMBROr try it free on your footage